Wednesday, June 30, 2010

21st Century Tools, 20th Century Schools: Headware not hardware for digital learners

Presented by: Ian Jukes, InfoSavvy Group and Frank S. Kelly FAIA, SHW Group

Changing the TTWWADI mindset (That's the way we've always done it)

"The golden rule: Those who have the gold, rule."
"Insanity is doing the same over and over again and expecting different results."

Schools were designed in an era where 3/4 of the workforce was in agricultural and manufacturing jobs.  Today those jobs account for less than 1/2 of the workforce and their numbers continue to dwindle. Knowledge or creative workers (creating solutions, solving problems, inventing new tools and methods) now account for 25% and their numbers are increasing.

Reference to The Flat World by Thomas Friedman

Example of a school modeled on The Big Picture:
Minneapolis School of Environmental Studies www.edutopia.org/its-all-happening-zoo-school

"It's not about technology, it's about learning."

The Committed Sardine www.committedsardine.com
Great resources and news aggregator.

Student Empowerment

"If your goal is empowerment, your demon is entitlement."

Video Assessment Tool

Allows for the detailed analysis and annotation of video. Allows user to tie comments to specific points within a video. Multiple reviewers of same video allows for the side by side comparison of reviews.

www.videoanalysistool.com

Beyond Catch Phrases - Digital Age Best Practicies for Real Classroom Teachers

Presented by Dr. Chris Moersch www.loticonnection.com

Digital age best practices:
Ways to insure academic rigor in your "Digital Age" teaching. Levels of Teaching Innovation LoTI. Useful research-based tools available on his website.
  • H.E.A.T.  checklist is a succinct way for teachers to assess their own lessons for rigor and engagement. 
  • LoTI implementation model is a checklist for building capacity

Ambiance for Learning

Presented by Lynell Burmark at ISTE 2010 www.educatebetter.org

Synopsis: A fabulous presentation ranging from the physical plant: "You can't learn in ugly" to visual literacy.

Day-to-Day Classroom Stuff

Sources of copyright free images:
Activities Modeled:
  • Pre-session slideshow with positive images and music  
  • Multiple intelligences - posters describing Gardner's Multiple Intelligences were placed around the room. Participants were given four colored stickers and asked to apply the stickers to the posters that matched their learning styles/intelligences. As a presenter, this helps determine how you should present.
  • Progressive story - groups of three. Person with the shortest hair starts a story with the first slide, then tosses the ball to a second person to continue the story when the slide changes, etc. Koosh balls available at www.orientaltrading.com
  • Wordle - helping students process both words and pictures www.wordle.net
    Feed in text of your choice. Resulting graphic will be based either on word frequency or weights you assign to words. Free article with lots more detail at www.educatebetter.org 
  • Compare/contrast - Marzano's #1 strategy from What Works in Schools. Use images. e.g. toilet paper over or under.
Projectors 101 - beware the cheap deals:
  • Old standard was XGA: 1024x768 or 4:3 aspect ratio
  • Current standard is widescreen or WXGA: 1280x800 or 16:10 aspect ratio
  • DLP vs. LCD: have a projector shoot-out by comparing identical images projected side by side.  choose a range of images such as lemons, outdoor lighting, skin tones.
Improving presentation quality:
  • Ideas from graphic designer Nancy Duarte "slide:ology"  http://blog.duarte.com/
  • Four step process for making slides with high impact:
    • start with original slide (one with lots of text)
    • find a key word in each bullet point
    • delete everything else
    • add a picture
Improving the Physical Plant

      Prepping students for real life?

      Heard in an HP Solutions pitch on the ISTE exhibit floor.

      Are we prepping our students for real life? Answer: Search Monster.com based on specific skills to see the number of jobs posted requiring that skill. Not particularly scientific,  but interesting.

      Monday, June 28, 2010

      Where's the Beef? Assessing Digital Products for Rigor, Relevance, and Craftmanship

      ISTE 2010 Session
      Presenter: Bernajean Porter
      www.bjpconsulting.com
      http://www.digitales.us/

      Used http://www.polleverywhere.com/ as an audience response system.

      Digital products refers to student work products. She encourages the use of rubrics but doesn't think it's effective when individual teachers create them on the fly. Free scoring guides are available on her website.

      Is the work useful and beneficial to others? Don't use technology for technology's sake. Do the images and sound effects illustrate or extend meaning? Showing not telling. Distinguish between reading, reciting, and performing. Good media grabs you. It's memorable.

      Example: Used www.voicethread.com to set up a formal debate with middle school teams across seven countries.

      Questioning leads to higher order thinking!
      Check out

      Dissecting the 21st Century Teacher

      ISTE 2010 Session
      Panel discussion
      www.selenaward.com
      www.daringlibrarian.com

      Used Qwizdom responders during the presentation. Responders were cryptic as to when response was submitted or whether a response could be changed. Screen display good: clear, easy to read questions; response graph could be displayed side by side with question or seen only by the presenter.

      Investigate:

      Innovative Leadership: 21st Century Innovations That Matter

      ISTE 2010 Session
      Presenter: Cheryl Lemke,  Metiri Group
      Supporting Research
      • Williamson, J. & Redish, T. (2009). ISTE's Technology Facilitation and Leadership Standards. Eugene, OR: International Society for Technology in Education. ISBN.
      • Rooke, D. & Torbert, W. R. (2005). Seven transformations of leadership. harvard business review, 83(4), 66-76.
      • Bondi, G. (2009). The Influence of Teacher Leaders. Learning, 66(5), 85-86.
      • Spillane, J. P., Halverson, R., & Diamond, J. B. (2001). Investigating school leadership practice: a distributed perspective. Educational Researcher, 30(3), 23-28.
      • Ancona, D., Malone, T. W., Orlikowski, W. J., & Senge, P. M. (2007). In praise of the incomplete leader. Harvard business review, 85(2), 92.
      Globalization is creating change at warp speeds with an order of magnitude of error.
      There are multiple nodes of learning besides just school. The majority of learning occurs in informal learning environments. Check out the research going on at Stanford's LIFE (Learning in Informal and Formal Environments) Center an NSF supported initiative. http://www.life-slc.org/

      School leaders must develop a deep understanding of and affinity for working effectively in teams.
      1. Leaders need to own the innovation not delegate it. 
      2. Drive change through creativity and knowledge. An innovator's DNA includes lots of associating outside of own area of expertise, lots of questioning (question the unquestionable, imagine opposites, embrace constraints, wonder, encourage backchannel)
      3. Consider failure an opportunity for learning
      4. Shift from rules to shared principles
      5. Shape culture of openness, collegiality, honesty, adaptability. Look for "positive deviance" What's working well? Change the rules! See notschool.net http://www.stevehargadon.com/2009/11/notschoolnet-proven-successful.html
      Effectiveness of teachers has an enormous impact on student outcomes. Research shows that the most effective teachers share "a recurring positive relationship between student learning and teacher's flexibility, creativity, and adaptibility.

      What really motivates workers?  The ability to see progress is the top motivator.

      Look at best practices:
      • Check out working models such as High Tech High 
      • Look at high performing countries. They have fewer student contact hours than we do! They establish a professional learning system where there is less student contact time and more lesson study, classroom observations. Singapore Teacher's Network
      • The Flat World and Education - Linda Darling-Hammond 
      • Research shows that 49 hours of substantial, focused professional development can increase student test scores by as much as 21 percentiles. PD can be virtual, blended, just-in-time, mentoring, coaching, collaborative ed. network. Elements of effective PD: sustained over time, content-based, concrete modeling

      10 Leadership Components - Presenter: Chris O'Neal

      ISTE 2010 Session
      chris.wikispaces.com
      Supporting research: http://sws.wikispaces.com/Change+%26+Leadership
      Sponsored by www.skoodat.com

      • Assure equity of access for both teachers and students.  For example, assure every student has access to technology during school hours. Technology access should not just be a reward for good behavior.
      • Understanding and using data. Spend a day with your test scores looking for trends. Dig beneath the surface. Structure PD to address a need shown in the trend data. For example, if fluency were an area of weakness, teachers could learn how to have students use podcasting to practice their oral fluency.
      • Effective PD is customized and narrowly focused to a particular need. 
      • Encouraging adoption of new technology/practice:
        • Find your "rock star" teachers
        • Figure out the top 10 people who would be needed to help move a tech initiative forward.
      • Walk the talk. Model the use of whatever you're trying to get adopted. Don't just talk about it. 
        • Offer to co-teach or provide support in creating a lesson.
        • Have teachers create a whole group podcast on a particular topic.
        • He modeled a technology visioning session at a faculty meeting by having session participants respond to a survey on-line.



           
          What area should be 2nd priority for this coming school year?

          From there he used www.wordle.net to create a mashup highlighting the most common terms from teachers. Specifically, he used google docs to create a spreadsheet which he then turned into a form that he embedded in a web page. Then he used tinyurl (http://tiny.cc/) to create a short, memorable url for participants to access. We could do this!
        • Use google forms for tech observations.
      • Reward growth.
        • Recognize each and every small step accomplished
        • Find rewards that are meaningful to teachers. For example, the reward for attending an after school workshop could be an early release on Friday. 
      • Encourage genuine reflection.
        • How can I use what I learned? 
        • What will be viable? 
        • What's the one chunk I can actually use?
      • Student-driven technology
        • Minimize hand holding.
        • For example, if synching of a device is required, teach them to do it.
      •  Personal Learning Networks
        • Use Twitter, Blogs, Wikis, Nings to create your own PLN
        • Tip: www.tweetdeck.com allows filtering of tweets based on specific words or phrases